BIO
Hello, welcome to my portfolio.
I’m a Game Designer and Software Engineer with 8 years of experience in the videogame industry. During that time, I worked professionally on all types of projects: from tiny mobile games to multiplatform releases.
I started my career as Programmer, but I'm steadily moving to designer roles. My most recent position is Technical Designer.
I try to keep learning as much as possible, learning new Technologies; practicing other fields like Board Game Design and Narrative Design and joining Game Jams from time to time.
PROFESIONAL PROJECTS
During my 8 year career as game developer I have worked on different companies, each with it’s own objectives and methodology.
I have contributed to videogame projects of very different kinds:
- Multiplaform games for PC and current-generation consoles.
- Hypercasual mobile games with very fast development cycles.
- Live games with continues updates and maintenance.
- Promotional games build and display on public spaces and private business.
My latest released professional project was TMNT: Mutants Unleashed, an Action/Adventure game based on the popular franchise.
PERSONAL PROJECTS

I have contributed to videogame projects of very different kinds:
- Multiplaform games for PC and current-generation consoles.
- Hypercasual mobile games with very fast development cycles.
- Live games with continues updates and maintenance.
- Promotional games build and display on public spaces and private business.
I like to take some of my free time to work on my own games, to practice with new technologies, improve my design skills and to simply work on projects outside the scope of my day job, like board games.
I also participate from time to time in Game Jams, as the time limit and limitations allow me to better focus and to try new things.